Rock garden champion Brad Pace gives some helpful tips on how to navigate gnarly uphills with ledges
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HOW TO RIDE AN ENDURO - BY LEE TURRINI
Tuesday, 15 December 2009 18:29
HOW TO RIDE AN ENDURO - 1 thru 11
By Lee Turrini
note from the editor: the first enduro of the year is coming up quick and many people have many questions... here are 11 facts about enduro racing as a quick guide to what its all about. Enjoy-
#1 - KEY TIME
In an enduro, Key Time is the “Queen Mother” of all time. All clocks and timekeeping equipment associated with the running of the enduro are based on this time. If you want to do well, you MUST adjust your time to Key Time. District Rules state that key time must be set to WWV (the atomic clock in Fort Collins, Colorado).
Key Time will indicate the actual time of the day the Enduro starts. Usually posted at or near sign-up, the club will use this time to calculate the time each rider should arrive at each checkpoint. For a check to be valid, the time at every check must be within 5 seconds of posted Key Time. According to district rules, “Inaccuracy of six seconds is considered a clock failure.”
You should adjust YOUR timekeeping device so that when you start the race, your clock reads 8:00 (or whatever the start time is for that particular race). Essentially, adjust your device to read earlier than Key Time by an amount equal to your starting row. Example: if you are starting on row 15, your device should be set exactly 15 minutes EARLIER than Key Time. This way, when your row starts at 8:15 (Key Time), your device reads 8:00 exactly. This is done so that during the race, your times will match those of the club (and Key Time) - regardless of your actual start time.